In this blog I wanted to share with you the current status of my game. As you can imagine it is still in quite an early stage. The game is being build with the Unity Engine and all my assets are mostly done by myself so far in Blender. My current milestone is to have the first "Level" ready in terms of:
Having the Level assets modeled
& assembled in Unity
Having the basic game features developed like walking around and the turn-based fights
So far the Level is mostly there and just needs a few assets to appear more lively and in terms of the basic features.. well let´s say the player moves without actually moving. Means there are no player animations yet. But hey, I do not even have a Menu or Title Screen yet.
But that is still to come. So far I had a blast creating cool shaders and effects in Unity like a Force Field. Not sure how that fits into the ancient greek scenery but I will find a reason to include it^^
Attached a little picture from the current scene:

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